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・ Battle for the Paddle
・ Battle for the Palladium
・ Battle for the Park
・ Battle for the Planet of the Apes
・ Battle for the President's Cup
・ Battle for the Rag
・ Battle for the Red Belt
・ Battle for the Río San Juan de Nicaragua
・ Battle for the Sun
・ Battle for the Tiara
・ Battle for trade
・ Battle for Vedeno (2001)
・ Battle Chasers
・ Battle Chess
・ Battle Circle
Battle Circuit
・ Battle Circus
・ Battle Circus (album)
・ Battle Circus (band)
・ Battle Circus (film)
・ Battle City
・ Battle City (video game)
・ Battle Clash
・ Battle class
・ Battle Club
・ Battle club
・ Battle command
・ Battle Command (video game)
・ Battle command knowledge system
・ Battle Command Training Center-Leavenworth


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Battle Circuit : ウィキペディア英語版
Battle Circuit

is an action "beat 'em up" game developed and published by Capcom for the CPS-2 arcade hardware for Japan and Europe in 1997. Taking place in an alternate future earth, the game revolves around a group of bounty hunters who must capture the mad scientist Dr. Saturn and secure a sophisticated computer disc carrying a program known as the "Shiva System". The game contains comic-like characters in a futuristic science fiction setting.
==Gameplay==

''Battle Circuits arcade cabinet provided support for up to four simultaneous players who can each assume the role of five possible characters.〔"(Battle Circuit )" at Killer List of Videogames. URL accessed on November 19, 2006.〕 Players must progress through a number of levels made up of horizontally scrolling screens filled with enemy characters that must be defeated using a combination of attacks and movement abilities each character utilizes. Every character is given a selection of these abilities that can be expanded as game play progress by purchasing special "upgrade discs" after the completion of each level using coins obtained by defeating enemies. These techniques are often a combination of either of the two action buttons and the joystick, and can add additional varieties to a given character's arsenal. A player must attack enemies until their health (indicated by a bar under the player's when the enemy is attacked) is reduced to zero and they are thus knocked out. If a player's health bar is depleted, they will also become knocked out and must use up one life to continue. If all of a player's lives are depleted in this fashion, the game will end unless more credits are purchased.
Pressing both action buttons while on the ground executes a super move that drains life on contact. But when two players perform their super moves at the same time, they will form a team-up attack that provides greater crowd control. There are also special techniques called "Battle Downloads", which can be used by pressing both action buttons while jumping, resulting in the player and his allies (if any are present) gaining a certain attribute, the effect of which is unique to each character. Cyber Blue, for example, can use his Battle Download "Power Up" to increase the amount of damage dealt by attacks, while Yellow Iris' "Speed Up" increases attack speed. A character will start with a stock of two of these techniques to use per life, and can obtain more from capsules scattered throughout the levels, up to a maximum of five.
Various items can be found inside destructible objects such as barrels and crates, and can provide the player with additional health or add points to their total score. Once a player's score reaches a set amount, they are rewarded with an extra life that will give them another chance to continue from where they were knocked out by an enemy.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Battle Circuit」の詳細全文を読む



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